| |
Overcurrent | Overcurrent is similar to Zap, but every tick of damage has a chance to Stun the target, and amplifies their Electricity ElementElectricity-type DMG taken. |
Freeze | Turned to ice. Cannot move, use regular or skill attacks, and skill Cooldown is paused. Receives damage after the duration. |
Sleep | Put to sleep. Cannot move, use regular or skill attacks, and skill Cooldown is paused. If the target resists this effect they will become Drowsy instead, eventually falling asleep once the resistance wears off. |
Zap | While Zapped, the unit takes Electricity ElementElectricity-type damage over time and cannot receive Status HP Shield HP Shields. Any HP Shields they have are dispelled upon receiving the debuff. |